A few updates

by Ladbon

While David have been going through the core of the code I’ve been looking into movement and collision and I’ve noticed a few things.

Like frogger like movement is based on clicking just once on the keyboard and having a constant speed on the way you move. While you’re doing this you have to anticipate your next movement before you actually do the move in order to send out a true/false value to check if you’re able to do it.

This is particularly awesome cause that means your code will look way more fit for modification and better understanding.

I will look more into this at night so it will be interesting to show off my results i a few days. I’ll post it later =)

Much love,

Ladbon